ConsistencyFoundation
Home Links Newsletter Search Contact

Click the title below or the book cover to learn more about, Infinite Tennis. 

Infinite Tennis
"Unlock and Unleash your Hidden Potential to Play Your Best Tennis Ever!"

Click Here Free Download: How to Beat 75% of all Tennis Players and Two Other Valuable Special Reports

Back

Consistency is the Foundation of your Tennis Game

© 2000, Roger Haeske and Adrian Chis

Consistency is the FOUNDATION of great tennis. Consistency means keeping the ball in play and not making unforced errors. Iíve seen many players who could hit the ball very hard but not keep it in consistently; lose to players who had very weak strokes but who just kept the ball in play. Consistent players are very difficult to beat because in order to beat them you have to be as consistent as them, and then find an opening to put the ball away.

If youíre consistent and have great placement youíll be better than the player who just is consistent. By adding spin and power, you are on your way to becoming an advanced tennis player.

However, what happens if you develop power first and consistency last? You will lose to the consistent player. If you develop any other element of your game like spin and placement before you are consistent, then the consistent player will always beat you.

Letís compare building your tennis game with building a house. The first thing you build in a house is the foundation. Without the foundation, the house would quickly fall apart. The foundation has to be built deep to hold up the house. In a skyscraper, they spend most of their time working on building a strong foundation. Once the proper foundation is built which could take many months, the rest of the building goes up quickly after that.

After you build up a solid foundation or consistency, then you can build your first floor, which is Placement. Placement means being able to aim the ball, to hit it short or long and side-to-side. If you have consistency and placement, you are well on your way to a winning tennis game.

Your second floor will be Spin. This includes topspin, slice and even side spin. Once you can consistently add spins to your game, you have many more weapons at your disposal.

Finally, you want to complete your home so you decide to add the roof. The roof in this case is Power. Only once you have mastered the previous three levels should you try to get some real power strokes into your game.

A note about power; donít hit the ball at the same hard speed all the time. Itís good to mix things up by varying the speeds of your shots. This will keep your opponent off balance and not allow him or her to get used to your power. This applies to serving as well. Another point is that many shots can ít be hit very hard. An example of this is a short angle cross-court shot. You need a lot of topspin but you canít hit it extremely hard. Shots hit from mid court should be carefully placed. Many players can hit fine from the baseline but often make errors on the so-called easy shot from mid court.

As you get better, so will your competition. They will start developing these shots as well. Your job will then be to master hitting with consistency, placement, spin and power, and to handle someone else doing the same to you.

 

 

To BestStringer.com

 

Copyright © 1999-2005 Roger Haeske 
Last modified: March 07, 2005
Send mail to rh(at)SuperTennis.net with questions or comments about this web site. To email me, just replace the (at) with the @ sign in my email address above. I have to do this to prevent being spammed by automated email address collecting programs.